Foster, A., Mishra, P., & Koehler, M. (2011). Digital game analysis: Using the Technological Pedagogical Content Knowledge framework to determine the affordances of a game for learning. In M. Khine (Ed.), Learning to play: Exploring the future of education with video games (pp. 189-212). Peter Lang Publications. https://www.researchgate.net/publication/257069819_Digital_game_analysis_Using_the_Technological_Pedagogical_Content_Knowledge_framework_to_determine_the_affordances_of_a_game_for_learning Abstract: “Foster,…
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