Kuo, Y.-C., & Kuo, Y.-T. (2024). An exploratory study of pre-service teachers’ perceptions of technological pedagogical content knowledge of digital games. Research and Practice in Technology Enhanced Learning, 19, Article 8. https://doi.org/10.58459/rptel.2024.19008 Abstract: “This study investigated pre-service teachers’ perceptions of technological pedagogical content knowledge of digital games (TPACK-G), the correlation…
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Prabawa, H. W. (2017). A review of gamification in technological pedagogical content knowledge. Journal of Physics: Conference Series, 812(012019), 1-4. doi:10.1088/1742-6596/812/1/012019 Abstract: “This paper review 10 papers that relating to gamification adoption in developing technological pedagogical content knowledge (TPACK) framework. Technological developments lately led to the trend of increased use of ICT…
Comments closedDisney, L., Barnes, A., Ey, L., & Geng, G. (2019). Digital play in young children’s numeracy learning. Australasian Journal of Early Childhood, 44(2), 166–181. https://doi.org/10.1177/1836939119832084 Abstract: “Advances in technology have seen a proliferation of touch-screen interfaces available to young children. These screens have changed the way in which young children engage…
Comments closedLoperfido, F. F., Dipace, A., & Scarinci, A. (2019). To play or not to play? A case study of teachers’ confidence and perception with regard to digital games at school. Italian Journal of Educational Technology, 27(2), 121–138. https://doi.org/10.17471/2499-4324/1062 Abstract: “Teachers’ perception of the use of games for learning is a crucial aspect…
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